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 List of changes for the next version.

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[cZz]Br3@k@w@y
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[cZz]Br3@k@w@y

Number of posts : 125
Registration date : 2009-03-15
Age : 27

List of changes for the next version. Empty
PostSubject: List of changes for the next version.   List of changes for the next version. I_icon_minitimeWed Apr 15, 2009 12:45 pm

I'm going to start it now and keep adding things as i test it more.

1. Make a creep for DotaWe.

2. Loading screen :
- add the link to the forum.
-on the blank title space put something like "Clan cZz presents..."

3. Make the new items ( staff of summoning and w/e the other was ) cheaper. You choose a decent price, but take in consideration where players can get that sum from! *i never managed to buy those items xD*

4. Make yourself KICKABLE AGAIN !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

5. Gold :
- 15 gold for killing a bear.
- 5 x *the one saved's level* gold for the savior.
-* round number* x 100 gold for the one to reach the finish line (for all-allied, fun ). 100 gold for any player to reach it at any time(any round) in team v team and rush.
- minus 10 x player's level gold when dying.

6. Experience:
- 2 x *player's level* exp for killing a bear.
- 10 x *the one saved's level* exp for the savior.
- +1 level up for the one to reach the finish line in any mode. If it's hard to code, make it +500 exp for all modes.
-minus 10 x *player's level* exp when dying.

7. Don't forget to reduce the amount of money a player has to the initial sum of 100/200( whatever you have setted there) when his team dies! Passing to the next round IS NOT CONSIDERED to be dying! So the amount of money somebody has STAYS the SAME. (same for all modes)

8. When a team dies is all-allied/fun/rush, a player's exp is reinitialized. But in team v team, the game will only take -1000 from each player from the revived team. ( Gold issues are mentioned at 7. )

_________________
I'll change this stupid ending and stay with you forever more!
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http://www.garena.com/clan/index.php?module=clanview&clid=64
[cZz]Br3@k@w@y
Admin
Admin
[cZz]Br3@k@w@y

Number of posts : 125
Registration date : 2009-03-15
Age : 27

List of changes for the next version. Empty
PostSubject: Re: List of changes for the next version.   List of changes for the next version. I_icon_minitimeFri Apr 17, 2009 6:33 pm

9. For modes Team v Team / All allied / Fun , ONLY in round 1 , give *checkpoint number* x 100 exp to each player passing through it, but only once.

_________________
I'll change this stupid ending and stay with you forever more!
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